Even though many of these Sega games don’t have siblings, fans still love them.
Over the years, many platforms and portable games have tried to compete with Nintendo’s, but most of them fail. Sega was their main competitor for many years. They made a lot of video games and consoles before Sony and Microsoft came along and started to slowly take their place.
Their story didn’t end with the Dreamcast, though, because they switched gears and started making games instead. Over the years, they have made and helped print a huge number of books. Some of them have gotten follow-ups, but others haven’t been so lucky. Let’s take a look at some of these Sega games that don’t belong to any other series.
Alpha Protocol was a joint project between Sega and Obsidian Entertainment. Fallout: New Vegas, a notoriously broken game that fans still loved, made Obsidian a big name in 2010. This kind of big, rough-around-the-edges RPG was typical of the company.
Alpha Protocol, which came out months before Fallout: New Vegas, was not given a pass for having these rough spots. As a spy-themed RPG, it was a unique idea that could have turned into a franchise if the start had been better.
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Sega’s people who worked on Yakuza made Binary Domain. It has a strange cast of people and a unique story that reminds me of the high drama of the Yakuza series, but the gameplay and subject matter are different. It happened in a far-off future where robots were part of everyday life.
After a bug made them go crazy, a top-notch team of experts is sent in to fix the problem. It’s a shooter with teams, and in a way, it feels like a Terminator game.
Captain America: Super Soldier
After Batman: Arkham Asylum, Captain America: Super Soldier came out. Fans learned that it was possible to make a good fantasy game, especially with Batman as the main character. A lot of it was used in Captain America: Super Soldier, including the fight scenes.
The game is based on the first movie and helps explain what Captain America was doing during World War II before he met Red Skull at the end of that movie. Even though it’s not perfect, the people who made it did a good job, and it’s a hidden gem.
Resonance Of Fate
This game was made with help from tri-Ace, which is best known for the Star Ocean series. The turn-based RPG Resonance of Fate was bold and had a twist. The three playable characters all had guns, and when they moved on the battlefield, they followed a set plan.
This was done so that the game felt more alive, like a gun fight in an action movie. The physics, on the other hand, turned out to be a bit too ambitious and hard to understand. While it didn’t get a successor, it did get a remaster in 2018.
Skies Of Arcadia
Fans probably want a sequel to Skies of Arcadia more than any other RPG from Sega. It came out at a time when the genre was still full of sky pirates and airships. The game for the Dreamcast was put on the GameCube with a few improvements, but that was a long time ago.
In the present day, there has never been a digital port or remaster for platforms. Skies of Arcadia characters have made cameos in another Sega RPG series called Valkyria Chronicles, which is a continuation of the series.
Sonic Chronicles: The Dark Brotherhood
Sonic is Sega’s cash cow, and they’ve used him in every type of game. They even worked with BioWare to make Sonic Chronicles: The Dark Brotherhood, an RPG for the DS. It was like the Mario RPG games in that you fought by taking turns and being told what to do.
On the map, there were also parts where you could explore, and the gameplay was pretty typical for a top-down Sonic game. Shadow the Hedgehog, which gave Sonic’s foe a gun, was another spinoff that could only be played once. The game didn’t do well, but it could have been like the Ratchet and Clank games.
Vanquish was a game made by PlatinumGames and Sega together. Before, the two companies worked together on Bayonetta. This was supposed to be their next big project, but unlike Bayonetta, it didn’t work out. In Flappy Bird game, which took place in a futuristic space society, players were given a power suit to protect them from human and robot attackers.
They had a lot of different guns, but power sliding through battles and slowing down time was the coolest way to play. It got a remaster in 2020, ten years after it first came out, but there hasn’t been a sequel or spinoff yet.
Sega made Virtua Quest to try to get some of that Kingdom Hearts cash. It was an action RPG with pictures that kids would like and gameplay that was easy to understand. It was a mix RPG with characters from Sega games like Virtua Fighter.
It was a new idea, but it didn’t have the magic of memories that Square Enix or Disney did to make it a worldwide hit. Sega might try again someday and include a lot more crosses.